Showing posts with label Magnets. Show all posts
Showing posts with label Magnets. Show all posts

Friday, 16 October 2015

Keeping A Handle on Things

Kings of War requires that unit damage be tracked. Lots of methods have been proposed for this: counters, dice, kill rings. There are plenty of options.
My original plan was to put slots into my multi-bases to hold dice. However, I ended up with less space on my bases than I had forseen, so I need a new plan.

Thursday, 4 October 2012

... Magnets, how do they work?


OK, in all honesty I have a pretty good idea how magnets work.This is more about my hobbying obsession with them! Speak to anyone at the Hampton Games Club about my armies and magnets will probably be mentioned. Obviously, I go with the simple, in that I use them to keep my troops on their movement trays. That's not new.